Shade — RPGaDay #8

I have spent time digging through bestiaries of all kinds, eking out goblins, ghouls and shades suited to the Tudor Europe setting of The Dee Sanction. As it happens, the business of bugs, as they called them, arises from the subject matter covered in Forest. The waning strength of belief in … Continue ReadingShade — RPGaDay #8

Utility: The Spark

With the planned intention of using a reusable system at the heart of The Dee Sanction for other games, I’m building that system – the Utility Roleplaying System – up as a central document. I’m dealing with basic mechanics first; the next section will be the broad brush of character … Continue ReadingUtility: The Spark

That Is Not Dead

Watching Six Wives with Lucy Worsley at the moment (the final of three episodes tonight) has reminded me that I need to focus on getting a playable version of The Dee Sanction out to the wider world next year. Six Wives focusses on the early 16th century, while The Dee … Continue ReadingThat Is Not Dead