Tag: game mechanics
It’s In the Cards
I’m running a session of The Dee Sanction at Dragonmeet (visit the website to discover more) in London this weekend. The morning session, somewhere in the big new Ilec Convention Centre. Don’t ask me – I’m sure someone will point you in the right direction on the day. Anyway, in preparation, I have …
Suspicion of Competency
The setting for 214 games assume that all characters have sufficient common skills to survive, but nothing more. They’re not hyper competent superheroes or expert field operatives. They’re just consciously incompetent in most respects. Sometimes they’re more capable, but that expertise exists within the character cards and playing with them …